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Messages - Ekstasis

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Now Playing / Re: Currently listening, part 1
« on: February 11, 2009, 04:37:40 PM »
mathias grassow - calibration (2009)

Music Gearheads Tech Talk / Re: Ambient music and Mastering
« on: February 10, 2009, 02:45:12 PM »
Yes, sorry, maybe Steve Roach was an bad example, in reality his remaster albums should rather be called "remixes". I think that every ambient artist, more or less want to sound like Steve Roach, so I can understand how artists would want him to remaster the music, while they on the other hand sacrifice their own artistic expression with 50%, but most likely the final products usually is better though...

All I am saying that remastering and ambient music is an extremely sensitive process, ambient music is about shape and forms, it is not the same as an production for an rock band for example...

But I can also agree, that 4 ears might be better then two, but I still think the best would be if the artist and creator himself is part of the remastering process, so he/she can make the artistic decisions...

Music Gearheads Tech Talk / Re: Spectrasonics - Omnisphere
« on: February 07, 2009, 12:15:52 PM »
Thank you, I am glad that at least someone likes it :)

A better tittle might have been "Sleepless Nights"
Anyway, song titles have never been my strong side....

Music Gearheads Tech Talk / Re: Ambient music and Mastering
« on: February 06, 2009, 10:21:19 PM »
There is also an danger of letting some one else master your music in this type of music.
For instance, many of the albums that have been mastered by Steve Roach SOUNDS like Steve Roach.
Of course the final result gets better for the most part, but one should be careful before deciding someone else to form your music.


I can deeply recommend this film, it is only 25 minutes long, but it has some of the most beautiful moving pictures I have ever seen.
A lot of water reflection, a true poetic and artistic expression.

The soundtrack by Jeff Greinke also adds a lot of weight and melancholy to the pictures.

"Oil and Water, Reflections on Nature, Madness and Psyche, explores the relationship between humans and the natural world. Shot in Prince William Sound, Alaska, over the course of 20 years, it is an introspective chronicle of loss within the destruction of pristine wilderness. Filmmaker Corwin Fergus uses the tragedy of the Exxon Valdez oil spill to examine how wilderness is critical habitat for the human psyche and how thousands of years of cultural history have led us away from this once most obvious of truths.

Superimposing images and layering psychological inquiry with poetry, Oil and Water is an experimental environmental film, attempting to sway the heart in ways reason and science cannot. Essential to the film's premise is that the illusion of objectivity severs us from our interconnection with the earth where its fate and ours are joined. The film manages to be vast in its scope while maintaining a deeply personal narrative of the filmmaker's relationship with nature.

Other Ambient (and related) Music / Re: Fordlandia
« on: February 05, 2009, 02:11:01 PM »
The last track of this album is amazing (have forgot the name).

Music Gearheads Tech Talk / Re: Ambient music and Mastering
« on: February 05, 2009, 01:53:09 PM »
Yes Pete, I hear you.

You got two choices, you either cut frequency bandwidth or dynamic range, which sounds best is highly relative...depending on your mix.
To some people in here, it seems almost like the pure sound is "holy" not allowed to be touched with compressors.  With an Equalizer you do
manipulate the "pureness" of sound as well, since you artificially distort the frequency spectra, with compressors you manipulate the dynamics
but with the difference that all audio information in the audio is audible in the mix. 

Music Gearheads Tech Talk / Re: Ambient music and Mastering
« on: February 05, 2009, 09:36:02 AM »
Sorry but I'm not quite sure what you are disagreeing with, Immersion.

Your basic compressor (not multiband) is for controlling amplitude without respect to frequency. So it can smooth a mix that has harsh peaks by knocking those peaks down a bit ... wherever those peaks are throughout the frequency spectrum. So yes, it can cut harsh edges or volume spikes in this way.

An EQ is frequency specific. You can also lower volume peaks with it, but always over a particular frequency range. But of course you can also use it to lower particular frequencies that are already low in a mix, which a basic compressor does not do.

What's important, for me, is not so much the individual compressors used but the individual tracks you have to master. Some tracks can be in bad need of compression because of wayward dynamics that need taming, and this is often a matter of inadequate mixing (and recording) of the track in the first place. But I'd probably still use EQ along with the compressor. Or maybe use a multiband compressor.

A good mix may need no compression, but it may still need some massaging to bring it in line with other tracks on an album ... which is what mastering is all about.

Compressors are great for controlling dynamics in a live recording environment (singer, guitar, drum mics, etc).

The compressor consist of many different sound shaping elements, such as filters etc, all together makes an complete compressor.
The Sonalksis compressor does definitely sound smooth and does not destroy the sound in an non-beautiful way.
For me the compressor is not only a mastering tool, but a mixing tool, since it makes inaudible low level information audible in the mix.
Sure you could do this with EQ also, but in that way you might loose even more audio information in the mix.
And ambient music is not for instance classical music, where a total dynamic range is needed, ambient is walls of sounds... However
I think you should use booth tools, so meaningless discussion for me.....there is no wrong way to create your long as it sounds good to your ears.

Music Gearheads Tech Talk / Re: Spectrasonics - Omnisphere
« on: February 04, 2009, 11:30:18 PM »
I delete the song now above now (ambient 012)

Feel free to listen to my new ambient piece.

Music Gearheads Tech Talk / Re: Ambient music and Mastering
« on: February 04, 2009, 11:18:10 PM »
I still not agree about what you are all saying about compressors...
There exist so many compressors and non is the same...

For ambient music I have falled in love with the

sonalksis SV-315 Mk2 Compressor, this is very warm and soft sounding compressor with an analogue sound.
It is a good tool to cut the digital and hard edges in the sound aswell...

Music Gearheads Tech Talk / Re: Spectrasonics - Omnisphere
« on: February 04, 2009, 10:51:48 AM »
Very nicely played.  A somber mood, which I love.
Have you considered playing on live show at  They'd eat this stuff up.

Hello Altus, thanks for your response

Never heard of stillstream, it looks interesting, I might send in something in future if I have recorded something that I think would fit.
Regarding this particular piece though, it is not complete yet, more modulation and layers needs to be added.

I have never tried professional ear-phones, only really cheap ones.
If I buy an mp3 player some day, I might consider to buy ear-phones.
However, I could never imagine that they sound anything near as good as full size headphones...(it is at least very hard to imagine)

Music Gearheads Tech Talk / Re: Spectrasonics - Omnisphere
« on: February 02, 2009, 08:16:49 PM »
I did an recording this night... it has an atmosphere of nostalgia and yearning...almost painful feeling of distant times....perfect for rainy and dreamy days...

Since it is only an improvisation (did press play and record), and I plan to expand the ideas in this recording in the future, I will only let the link be up for 48 hours, then I will delete the link.

(link removed)

In the dark/at night, in bed, with headphones, eyes closed.

For me the ultimate way to listen to all ambient/atmospheric electronic music. It adds so much more to the experience than just 'casual listening' (eyes open / no headphones / while doing something else).

The only true test to determine how much I really like the music. My all-time favorites in electronic music all came to be after listening sessions in bed.

At the risk of sounding arrogant, but I have a hard time taking people's opinions on ambient serious, if they never listen to ambient like that. If there's one genre in music that just asks to be listened to this way, it's ambient.

I agree with you with 100%
It is only in night in bed with headphones I can fully sink into the music and shield of the outer world completely.
I also always use an "Mindfold" (can be bought from

Both Steve Roach, robert rich and Asianova probably give me the most deepest listening experience...

Everything and Nothing / Re: Does any one here perform ambient music?
« on: February 01, 2009, 02:38:57 PM »
I must say, I have never personally seen ambient music as live music, I will probably never have a need to see a live performance with ambient music.
The only exception would be Robert Rich's sleeping concerts or Steve Roach 12 hour concert/immersion...

Everything and Nothing / Re: Does any one here perform ambient music?
« on: January 31, 2009, 05:09:46 PM »
I have not played live yet with my ambient music - but am slowly setting up to do so. Only problem is trying to work out if I can do the level of sound twisting I use in the recorded sound in a live situation.

Which raises the issue of using CD/Minidisc/MP3 as part of the performance....

and how important are the visual aspect of playing live?

The only thing you need is a laptop with the music, and maybe a mixerboard that is not plugged in :)

I guess he is checking is email or something he look busy :)

Thanks for fielding the questions Anthony!

I'm a big Kaoss Pad fan and have the works. Although they get more powerful with each version,
things also get left behind - so each one has it's own personality. The black/red KP3 that APK uses
is strong in the sampling and quantized effects and the silver KP2 is stronger for non-quantized
playing of effects. My favourite delay from the KP1 did not get carried forward to later generations.
They're all terrific for live performance - where you can spontaneously transform your sounds.
BTW - The KP3 is the strongest as a MIDI-controller if that is also important to you.

Thanks for your response, yeah I am getting more and more intersted in this.
I have seen some youtube videos,  but I am still trying to understand how to use it in a creative way in my music.

Yes, I use mostly software but with as much hardware interface as possible... so midi controllers are always of a big interest.

Music Gearheads Tech Talk / Re: The Black Hole Reverb
« on: January 30, 2009, 08:33:22 PM »
Have anyone tried the Acousticas Impulse reverb, from the Lexicon 300 unit ???

On certain "audiophile" forums this is regarded superior to other impulses on the market...

I'll jump in ... Immersion,  they are a couple of Korg Kaoss Pads, looks like version 1 and version 2.

ah ok I think Steve Roach did mention he used some of those. But the one I remember is Red and black ?
I guess that is a newer version...

Music Gearheads Tech Talk / Re: Spectrasonics - Omnisphere
« on: January 29, 2009, 09:07:05 PM »
I recently got Omnisphere as well.  It's interesting how Atmosphere had a "sound" to it, and I find that Omnisphere has it's own "sound".  I agree that a lot of the patches are too complex/busy to write music with (Atmosphere had the same problem), but I use them as a base and edit them to fit my needs.  Also, heavy reverb will smooth out the sharp parts.  The hard part is trying to make it not sound too much like Omnisphere, which I usually fail at.  haha.  Oh well, fun synth in any case.

Yeah, the presets are way too processed, but correct me if I am wrong, I think that all the sound processing in the presets is done by the STEAM engine.
I think you could in that case disable all sound processing... and get access to the pure source sound...
For me only the source sounds is of interest, from the source I want to create my own sounds...
Yeah the reverbs are good in Omnipshere, unfortunately there is only 2 reverb types to choose from... but they sound smooth, but I will most likely prefer to use an impulse reverb instead...
As always with digital synth you need to process all the audio through analogue simulators like PSP VINTAGE WARMER 2 etc, this will in general cutt off most of the digital edges and produce a more warmer sound.

Spectrasonics has also promised that you will be able to import own wav files into the steam engine in future...

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