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Messages - Altus

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21
I don't have time to give this a really good listen (nor provide the details you're asking for). Overall, I think it sounds fine, but if this was something I was mixing/mastering, the two things I'd change:
- The kick is a little mushy. This is likely by design though.
- The hihat sound that is brought in front and centre starting at 3:20 quickly grates my ears, especially when its accompanied by another at 3:54.

22
Years ago, I'd spend way too much cash on CDs and DVDs on a regular basis. As a result, my collection was filled with mostly mediocre content that I only listened or watched once before placing on a shelf, forgotten. Now, my CD/Blu-ray purchases (and downloads, both free and paid) are very selective. I won't buy something on a whim, and my collection is much better for it.

As to how much I spend? I'll probably purchase one or two physical discs every few months, and purchase downloads (almost exclusively Bandcamp) a few times a month. I'm especially selective when it comes to free downloads since there's so much out there. The music needs to impact me on the first listen, otherwise it goes in the trash.

23
Everything and Nothing / Re: Any other photography people out there ?
« on: August 01, 2014, 03:54:31 AM »
[...] but heavy industry is something else I find fascinating (in a strange way)

Absolutely. That, and urban decay.

One of my responsibilities was to load all the film, 8x10 sheet film, 120 roll film for the Hasselblad.

I knew about large format cameras, but never something this large. Wow! :o

24
Everything and Nothing / Re: Any other photography people out there ?
« on: July 31, 2014, 04:02:49 AM »
I've also enjoyed photography since my teen years, including experience in the darkroom, but wasn't very good at developing my own stills. Like Thirdsystem, nature-themed imagery is my preference. They make for good album covers.  ;D

I also enjoy time-lapse photography, and have been fascinated by it since watching Baraka back in the 90s. Luckily with DSLRs, it's an easy task. My first attempt was using a DV camera back in 2000 for a short film. I shot it in real-time, captured it into the computer, and sped it up 2000% or so. Worked very well.

The benefit of doing it this way is complete control over how quickly things moved in post. Doing it in the DSLR (as actual stills) means you need to know how often to take a photo to get the speed you're looking for. However, a benefit of using a still camera allows for very long shutter speeds in darker scenes.

25
Great news. Good luck.  :)

26
Finished Alan Wake plus the two DLC episodes a while ago. A solid game. It has an interesting mechanic that has you holding a flashlight at your targets to remove their shadow armour (for lack of a better term) before you can take them down. Surprisingly, I most enjoyed the final DLC episode purely for its level design. By that point, the world you inhabit is pretty messed up, allowing the designers to do pretty much anything.

After that, I played season one of The Walking Dead. Really really enjoyed it. Very heavy on story and character development, which I love. I can't recommend it enough, and will definitely be playing season two when all five episodes are released.

Just yesterday, I finished Spec Ops: The Line, and was pretty disappointed. It was touted on having this dark, edgy story (for a shooter), but it mostly fell flat because I didn't give a damn about any of the characters. It had a lot of potential, but missed the mark. Luckily I didn't waste much time on it as the campaign only lasted five hours. I can't imagine how ripped off people must've felt buying that game brand new at $60. (Yay for Steam sales)

Right now, I'm playing two different co-op games with two different people.

Playing Elite Sniper 3 with my brother. Stealthy stuff. Lots of fun. Ridiculous bullet kill-cam (x-ray vision, similar to the latest Mortal Kombat).

Also just started playing Divinity Original Sin with a friend. We're both huge fans of the old Baldur's Gate (and similar) series, and this game scratches that itch very nicely.

27
Everything and Nothing / Re: A viewpoint of ambient EM music
« on: July 04, 2014, 04:50:51 AM »
Sounds like a lost cause.  ;)

28
Music Gearheads Tech Talk / Re: Eventide UltraChannel for FREE
« on: June 15, 2014, 04:32:04 AM »
To confirm, there are a slew of presets, so they must've not installed for you. Unfortunately it doesn't give you an option where to install them, which is annoying.

29
Music Gearheads Tech Talk / Re: Eventide UltraChannel for FREE
« on: June 12, 2014, 01:58:31 PM »
Tomas,
Thanks for the heads up on this.

I haven't tried it yet, but will likely give it a shot this weekend.

30
Art and Literature, Movies and TV / Re: Now Reading, pt 2
« on: June 12, 2014, 03:58:30 AM »
Congratulations on selling out . . . no, wait. That's not what I meant.  ;D

Seriously though, that's great news.

31
Hear hear!

I don't watch trailers for films I'm potentially interested in (more often than not, they show way too much), so I don't know much about the film except what friends have told me. Here's hoping that guns and explosions will take a back seat for this film.  :P

32
Recently finished Mass Effect 3. Capped the story off quite nicely.

Without spoiling anything, I understand why some were upset about the ending. Some things weren't explained as well as they could've been. Left open for interpretation. It also had a darker tone, which was lightened up in the redux. I can certainly appreciate the original ending, and would approve had it been a film. But when someone invests as much time in the game (across the three of them, I judge I spent nearly 100 hours), you want a good payout in the end.

Overall, an excellent experience.

I'm diving into Alan Wake now. The main game is split into six episodes, and is setup like a TV show, including a "Previous on Alan Wake . . ." intro for each episode.  8)

33
Art and Literature, Movies and TV / Re: Dredd film
« on: May 19, 2014, 06:16:52 AM »
Same thoughts. I was expecting a mediocre film, and was pleasantly surprised. It's nothing like the 1995 film (is it really that old?  :o ), which is a much sillier affair.

34
I backed both Elite: Dangerous and Star Citizen, and can't wait to play. Very cool that you're part of the E:D team. :D

Thanks for the heads up for No Man's Land. It's the first I've heard of it.

35
FWIW, I've been using FLStudio for over a decade, and wouldn't use anything else to create my stuff. Like Pete said, just ignore the beat grid and drop in audio clips or midi data via the piano roll. Nothing snaps to the grid unless you want it to.

36
Some great sounding presets, to be sure. They definitely inspire ideas. Thanks for sharing.

37
Other Ambient (and related) Music / Re: Ambient Music Download Pricing
« on: April 07, 2014, 08:40:05 AM »
I wouldn't expect you or anyone else to round the cost down ($13.99 to $13). I'd just prefer to see $13.99 as $14.

Sorry, getting off-topic here. :P

38
Other Ambient (and related) Music / Re: Ambient Music Download Pricing
« on: April 07, 2014, 06:22:58 AM »
Agreed.

IMO, the MP3, FLAC, and ALAC should be the same price, and the 24-bit version should match (or be slightly under) the CD price. $16 for a 24-bit download is kind of ridiculous.

On a side note, I wish people would do away the .99 thing. It's not $13.98 for a CD, it's $14. You're not fooling anyone with that tactic. I find most releases on Bandcamp do away with that pricing tactic, which is nice to see.

39
Finally got around to playing, and finishing, Dark Souls (not the second one that was just released). The sense of scope in the environments is excellent.

I must admit though that I played it wrong. I cheated. But I just didn't have time to play it the way it was meant to be played. I just wanted to explore the world and see the monsters/bosses. The funny thing was, despite having unlimited health and stamina, I still died tons. That should tell you something. Hahah!

I've started with Mass Effect 3 now. I've played the others, and have kept my save games to continue the story properly. I've heard about the controversial ending, and have been very curious to see how the game finally ends.

40
Other Ambient (and related) Music / Re: What is Youtube to you?
« on: April 06, 2014, 05:24:10 AM »
Unless I'm mistaken the Youtube tagging thing has changed, I can't see any tagging options recently (?)
Tags entered by the video creator are invisible to the end-user, but are used when searching and YT displaying related video suggestions.

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