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Messages - Altus

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Computers, Internet and Technology / Re: Guild Wars 2
« on: January 08, 2014, 05:16:33 AM »
There's simply too many games to play. (first world problems)

I just started playing The Last of Us (PS3).
One word: Cinematic!

Great music too. Lots of ambient guitar stuff.

This is sort of contradictory. You're playing an MMORPG, which are the most time consuming games out there, but don't have time for Skyrim. :)
I see your point. A missing detail to clarify: I only play MMOs with a gang of friends for a few hours two times a week. I don't log in otherwise.

[...] but the upcoming crowd funded "Star Citizen" and "Elite: Dangerous" are very, very interesting (and very good looking) projects.

Yup, I backed both those games. Star Citizen looks to be quite epic in scope. Hopefully they can deliver on the hype they're selling. Those two games will also support the Oculus Rift. I can't wait for that piece of tech to arrive (the 1080p version, that is).

Music Gearheads Tech Talk / Re: Broken Harbour learns to use Logic 9
« on: December 20, 2013, 12:07:21 PM »
hopefully one of my 17 upcoming projects I committed to will get started...
Have fun, and best of luck!

Everything and Nothing / Re: The new age music 'scene' ?
« on: December 17, 2013, 06:30:47 AM »
I would think new age as a genre is an easier sell compared to ambient. Musically speaking, it's more accessible to a broader audience, versus a drone where "nothing happens" for an hour.

Edit: I should mention I have no problems with a good drone.  8)

Other Ambient (and related) Music / Re: Vangelis
« on: December 12, 2013, 06:48:53 PM »
And the way he commands that orchestral sound with all those custom built boxes and pedals is very impressive too.
Wow, no kidding! Super impressed!

Streaming radio is generally 128kb for MP3 and 96kb (thereabouts) for AAC. It's very rare to find stations that broadcast at 160 or 192, let alone 320. You're just going to have to bring your CDs and FLACs to work.  ;)

Everything and Nothing / Re: MP3 player widget?
« on: December 12, 2013, 06:32:07 PM »
The audio player I use on my site is FlowPlayer. It can be a tad complicated to set up at first, but it's highly customizable, and free.

Good luck in your search, Mike. I know it's difficult to find a player that fits what you're looking for.

Am I misunderstanding you? You would prefer that the output of a synth be pre-processed?

I'd want any synth (digital or otherwise) to be as clean as possible, without any colouring or processing. That's the whole point of outboard effects: to shape the sound exactly how the musician wants it. If the output of the synth is already processed, you lose a lot of flexibility.

Music Gearheads Tech Talk / Re: The THX sound
« on: December 09, 2013, 04:55:24 PM »
Goosebumps every time. Haha!
Thanks for sharing.

Given I never use web browsers fullscreen, a 21:9 monitor would be fine for me. I've been eyeing them for the past few months. I don't really have room for two monitors on my desk, but a 21:9 monitor would fit nicely.

The Dell uses an IPS panel too. *drool* Using that would be like heaven to the eyes.

I had no choice, I couldn't get FCP7 anymore. You might want to read this article, it might change your mind about X.
Oh, I fully expect to use it in the future, but the feature I need most isn't in there yet: outputting to broadcast tape. I'd be surprised if they actually bring that back, given within the next 4-8 years, broadcasters will finally be at a point to eschew tapes for files delivered online. For commercials and spots, they all do now, but not for actual shows. The reason being, of course, filesizes.

There's no question FCP7 is creaky, but it's like a comfortable shoe. I'm aware of the advancements and timesavers FCPX brings to the table. I'll get around to learning it one day.

Using FCP 10, still learning it.
You're a braver man than I am.  ;D
Admittedly I've only poked around with that version for 30 minutes or so. I wish they hadn't changed the interface and functionality so drastically. None of my clients use it, so for now, I don't have much need to learn it.
Given that software knows how to use its cores (whereas FCP7 doesn't), you should see a marked improvement.

We are suppose to some in here at work for video editing. I will let everyone know what I think when we get them.
I'm certainly interested to hear your thoughts on that since I use Macs for the same purpose. What software are you using (FCP or Premiere)?

Everything and Nothing / Re: Show us your Smartphone/Cell Phone
« on: December 03, 2013, 05:01:14 AM »
They can try to sell me 4k all they want, but I'm not biting. All I'm interested in is 1080p OLED.  ;D

Everything and Nothing / Re: Show us your Smartphone/Cell Phone
« on: December 02, 2013, 05:01:18 AM »
Yes... I wonder what the trend will be smaller file size..or just better quality..I know
which path the streaming services will choose...will save them a lot of money for sure.
The main reason this format was created was to support 4k resolution broadcasts. In terms of other usages, yes, most will opt for "similar" quality to take advantage of lower bitrates. That's not necessarily a bad thing to save on bandwidth costs for the customer.

Regarding Netflix, I'm impressed what they can accomplish within the bandwidth limitations of streaming media. Yes, some artifacts appear in scenes with flat colour or busy shots of water, trees, etc, but those are hard to compress properly in the best situations. You are aware you need to manually set the bitrate settings within your profile, correct? It defaults to medium.

Since this thread has gone off-topic, I'll go back and mention that my phone is the Samsung Nexus S (aka the google phone). I've had it for two years and done well by it. When it dies, I'll likely get the Nexus 5.

Everything and Nothing / Re: Show us your Smartphone/Cell Phone
« on: December 01, 2013, 05:30:29 PM »
Yeah, the technology behind H.265 is absolutely amazing. That it only requires half the bitrate when compared to H.264 (visually speaking) is a huge leap.

Personally I find transients very important in the mix, that is where the attack and clarity is in the sound, so it is a good idea to bring them up.
I think you misunderstand my method. I work by subtraction, not addition. I bring down the dominant frequencies in a sound source to bring emphasis to the more delicate elements.

Actually, the more I think about it, the tools I use for this may not be considered a compressor, at least not in the traditional sense.  ::)

Soniformer is a much more aggressive tool compared to GlissEQ.

By "artifact", I assume you mean pumping?

I use compressors just to keep transients under control, or just knock down a band of frequencies. I'd be surprised if I was in the minority . . . likely most of us are using compressors while making ambient music.

Correct me if I'm wrong, folks.

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