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Messages - Altus

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81
Thanks for the link, Antdude. I have to say, I'm glad they cut out a "fight scene" between Shaw and the Engineer. I hope this 20 minutes of footage is sprinkled throughout the film to fill the needed gaps.

82
Have to say the one link to the original Alien 1 movie that was messed up is the Super Human chases  Shaw after his spacecraft crashes  near the end of the movie.  In the first Alien the Superhuman is  found in the chair thing with its chest exploded out.
There's a good reason for this: It's not the same planet as Alien. They were on LV-223, not LV-426. ;D

83
Saw it yesterday. I loved it, yet was disappointed by it. My main gripe was the characters and their inconsistencies (Bill mentioned this).
Despite being just over two hours, the pacing of the film felt like an hour had been cut out. Aside from a few roles, character development was shallow at best. There were the "good" guys and "bad" guys, but their alliances weren't completely explained. I have no problem if they didn't explain it to keep you guessing, but the way it was portrayed felt like bad writing.

In spite of all this, if you have any interest in the film, definitely go see it. While it does leave many questions unanswered, it DOES answer the question I had ever since I watched the original Alien film so many years ago. That alone was worth the price of admission.

**********  WARNING: HERE BE SPOILERS **********

An example of inconsistent characters:
Take the two who were left in the pyramid (what they called it) when the storm arrived. At first, they reacted in a realistic manner when they found the bodies stacked in the hallway. Then they entered the storage room containing the oozing vases, and the mutated worms came. Now one of the characters is completely fearless, practically begging to be killed like an idiot in a horror movie.

Another example is when David has Shaw on the table, telling her she's pregnant, and then sedates her. She wakes to find two people prepping her for hypersleep. She fights them off (why didn't they give chase?) and uses the auto-surgery machine to remove the alien.
Then she returns to find David and some others, who seem completely okay that she escaped. In my opinion, this is a clear example of something that was left on the cutting room floor.

Another comment: While I love Guy Pearce in pretty much any other film, he can't play an old man to save his life...  ::)

84
Music Gearheads Tech Talk / Re: Soft Synths....What do you like?
« on: June 06, 2012, 04:21:09 AM »
Alchemy with the Luftrum: Ambient pack is very nice.

Don't forget Absynth. An oldie but goodie.

Another I use is Omnisphere, but it's more of a ROMpler with a synth built in. Despite that, the amount of control it gives you allows you to easily make your own patches without it sounding like Omnisphere. All in all, it's a very fun, easy tool to use.

85
Art and Literature, Movies and TV / Re: Samsara
« on: May 25, 2012, 04:29:23 PM »
I've been waiting for this film for ... man, too long. 5-6 years maybe? I can't wait. Fricke is a genius.

86
Computers, Internet and Technology / Re: Diablo 3
« on: May 21, 2012, 04:14:36 AM »
I'm pretty sure you aren't supposed to hot-switch skills in the middle of battle.  :o

87
Computers, Internet and Technology / Re: Diablo 3
« on: May 15, 2012, 07:55:48 AM »
Played it for around four hours this morning (where did the time go?)
Yeah.  It's fun!  ;D

88
Everything and Nothing / Re: "Album only" tracks on iTunes
« on: May 08, 2012, 04:19:26 AM »
They should cost each track respective of their length so that the total comes to the same amount as purchasing the album as a whole. So, for example, one track will be $2.35, another $1.97, etc. The 99 cents per track thing doesn't work in all cases.

89
Computers, Internet and Technology / Re: Guild Wars 2
« on: April 26, 2012, 04:19:02 AM »
Here's an interesting preview to give those an idea what it's like.
http://www.pcgamer.com/previews/guild-wars-2-preview-5/

90
Computers, Internet and Technology / Re: Diablo 3
« on: April 26, 2012, 04:16:57 AM »
I dislike betas anyway. It's better to wait until release, rather then getting a taste and left to be wanting more.

91
Computers, Internet and Technology / Re: Guild Wars 2
« on: April 23, 2012, 04:23:12 AM »
I've been eyeballing this one for years (again). I had a hard time getting into the first one because you were pretty much forced to play with others. Soloing wasn't really an option after the game started proper.
Obviously, that sort of thinking is pretty much gone now for these games. Tera (another MMO I've just read about) blatantly says that you can solo the game if you like.
Anyway, the second one looks extremely promising. But I'll be waiting for reviews before plunking down any cash for it.

92
Computers, Internet and Technology / Re: Diablo 3
« on: April 23, 2012, 04:19:18 AM »
Yup. Pre-ordered, along with seven other close friends.  Too bad multiplayer is only four players.  ;D
We've all been looking forward to playing it for too many years. Heh... Hopefully it doesn't suck.  ;)

93
You just need to find the right venues. For example, StillStream (http://stillstream.com/) would accept your hour-long works. If you have any smoother, tonal long-form works, contact Tange at StillStream. He'd likely play them on his live show.
Netlabels such as BFW Recordings (http://www.bfwrecordings.com/) release multi-hour albums. No harm in sending one or two in for submission.

I salute you for not giving in to a "mold" and releasing the music you want to make and share.  ;D

94
Interesting read, and I learned something I didn't know about bit-depth.
I still believe that lossless codecs should be future of distributable/downloaded audio though.  ;)

95
Forum Member Projects News and Promotion / Altus - Complex Silence 22
« on: February 24, 2012, 06:31:50 PM »
Phillip Wilkerson, fellow artist and curator for the Complex Silence series, shared his thoughts on this release created for his on-going project.
I'm humbled. Thank you, Phillip. It's an honour to be part of it.


http://complexsilence.wordpress.com/2012/02/22/altus-complex-silence-22/

1. In Search Of  [ 08:30 ]
2. The Unattainable  [ 09:41 ]
3. Lay Still and Listen  [ 09:45 ]
4. To the Urban Silence  [ 05:07 ]
5. Conticent  [ 03:41 ]
6. At Peace  [ 09:22 ]
7. Yet Still in Search Of  [ 05:38 ]

96
Art and Literature, Movies and TV / Re: Movie trailers worth a look
« on: February 10, 2012, 06:48:11 PM »
This looks to be hilarious.
Iron Sky Official Theatrical Trailer [HD]

97
Computers, Internet and Technology / Re: The Elder Scrolls V: Skyrim
« on: January 19, 2012, 04:56:28 PM »
Since you're playing on PS3, it's not a bad thing that you're waiting.  There's a serious performance bug that's plagued it, and a patch coming out in the next few weeks that should squash it.

98
Computers, Internet and Technology / Re: MP3 vs. FLAC
« on: January 19, 2012, 04:54:01 PM »
Something else to consider when purchasing music online:  Think of the future.
Ten years from now, who knows what kind of formats will exist.  If you purchase your music in a lossless codec, you can compress that to any format without any additional damage being done to the audio.. vs MP3 or AAC to another compressed format.

99
Other Ambient (and related) Music / Re: Robert Rich: Medicine Box (2011)
« on: January 06, 2012, 05:27:52 PM »
You never know, he may come out with a "Trances and Drones 2" some day.
We can only hope.   8)

100
Computers, Internet and Technology / Re: The Elder Scrolls V: Skyrim
« on: December 28, 2011, 05:21:16 AM »
The biggest problem was that the shipped game was limited to using 2 gigs of ram, which would cause it to crash later on (especially if you were using high resolution texture mods).  They've since fixed that in the latest patch so the game is very stable now.

However in saying that, the longer you wait, the better the experience is going to be.  They've said they will be supporting the game for a while, fixing small bugs and whatnot.

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